The brief for this project was to design a cool GT Vision concept for Volkswagen. Our first realization was that, in a game, you control a pilot that controls a vehicle. While being realistic, it’s not really immersive, so we decided to get rid of the pilot and make an unmanned vehicle instead.
Gran Turismo 6 is a good platform for the brands to show their know-how but it’s also a video game so it has no limits. We, then, decided to use futuristic technologies like a xenon thruster (ionic engine) and super-capacitors to power the vehicle, Coandă effect to lift the vehicle and reduce air drag and laser wheels for friction-less steering. It also features sensors (G Force, temperature, altitude, inclination, etc…), 3D cameras and rear rotating wings for steering and air-braking.
Having no pilot, we were able to design an extremely aerodynamic vehicle, with long flat horizontal volumes, which echoes Volkswagen’s current DNA. Indeed, they have a strong desire to optimize and reduce the Cx of their vehicles, just like the XL-1, for ultimate efficiency. Nevertheless, we didn’t want to have anything like a grille or regular headlights but instead wanted to bring new features that could inspire new ways of designing their vehicles. That’s why, when it’s off, the INFINITE becomes a sculpture showing the design direction Volkswagen is heading to.
3D Alias Modeler : Camille Dupuy